

- Sculptris import obj texture how to#
- Sculptris import obj texture full#
- Sculptris import obj texture pro#
- Sculptris import obj texture download#
- Sculptris import obj texture free#
I can't even figure out how to import the model I want to reduce the polys on. I need a DETAILED tutorial on how, exactly to use SoftImage.
Sculptris import obj texture full#
For the full res images just go to my flicker feed! But not at the moment, it's way past my bedtime, cheers!
Sculptris import obj texture free#
Well I hope this helps some of you! Let me know if you have any questions, feel free to PM me. Especially in areas where the mesh is rounded, very hard to do in anim8or when you start with a box and extrude from there. Obviously I need to shorten the arms and do a lot more texture work for the right look I want, but the process was so much easier and accurate to get where I wanted versus building in Anim8or alone. Success, now back to Anim8or for retexturing:Īnd again in game mode with the new textures: Here's my model in anim8or ready to test in DromEd. Now you can import this into anim8or or 3ds max and add the joints and limit planes, I won't go into detail on that now, there's a good tut for it on the low poly guild cheap thief missions and there's another good one around as well, I'll post the links later. Click okay and export your low poly model as a new. You can also select only the faces that you want to reduce the count on, like if you wanted to keep extra detail in the face or hands instead of reducing it all uniformly. When you change the ratio softimage automatically reduces the polys, you'll want the triangle count around 1500 to 1800, maybe less if you plan on adding more polys in anim8or though!Īwesome, 1712 polys, now DromEd won't cry when you import this into Thief. Start with a ratio of 99 and work your way backwards, depending on how detailed your Sculptris model is.
Sculptris import obj texture pro#
Switch SoftImage to pro mode and click poly mesh -> poly reduction. Holy smokes, 171,600 polys, MeshBld crashes around 2000, so this will not work for Thief.
Sculptris import obj texture download#
This program has since been acquired by AutoDesk, and newer versions do not have the poly reduction tool, so make sure you download version 6, just google it. Next comes a program made for Half Life 2 modeling, SoftImage XSI 6. Okay great, we have a female mesh (before you ask, yes I do prefer a lady with some curves ), but Sculptris creates highly detailed models, no way you could ever import it like this.

I'm still a novice but you can see it's not that hard to pick up on! Export your finished mesh as an. In case you aren't familiar, Scultris allows you to "draw" a 3d model starting with a sphere and using brush tools such as draw, inflate, flatten, smooth, etc. Needless to say, I'm sure there are several people around here that are talented enough in 3ds max, maya, etc, that this process will be useless to them! Although this will help some people who may have made simple meshes with too many polys for DromEd to handle, SoftImage can reduce them for you.īut if you aren't very good like me. This allows a more detailed body shape than building from scratch in Anim8or, at least not the way I do it, as well as creates a mesh with a low enough poly count for Thief/DromEd to handle. obj format or Zbrush, another program created by the same studio.Obviously this doesn't hold a candle to what PinkDot and others are working on, but I've discovered a better way to create meshes for Thief. Sculptris is a great 3D design program that also allows you to import and export your work in. It's also possible to give color to your creation with different textures - you can even use images located on your hard drive, or mix between several effects just like you were using a 2D graphic design program. And, the mirror mode option allows you to create all kinds of symmetrical beings and creatures. When using Sculptris, you can work from a flat surface or a sphere, using various sculpting brushes that make it easy to get the look you want.

Basically, you start with a simple figure like a sphere and then use different tools to give it shape until obtaining your final result. The philosophy behind creating 3D models is similar to that used when working with clay. Luckily, the free program Sculptris tried to do the exact opposite, and offers a simple, clear, and direct modeling experience. Sometimes, 3D design programs have extremely complicated interfaces. The design of 3D objects is intimately linked with the artist's abilities.
